local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133102691
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 691001
L2_1.gadget_id = 70220014
L3_1 = {}
L3_1.x = 1224.822
L3_1.y = 200.0
L3_1.z = 400.405
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 691002
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = 1225.723
L4_1.y = 200.0
L4_1.z = 399.229
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 691003
L4_1.gadget_id = 70211001
L5_1 = {}
L5_1.x = 1234.05
L5_1.y = 200.155
L5_1.z = 400.376
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 239.26
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136"
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 691004
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 1232.193
L6_1.y = 200.113
L6_1.z = 400.445
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 16
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 691005
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 1227.589
L7_1.y = 201.066
L7_1.z = 395.495
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 344.987
L7_1.y = 59.454
L7_1.z = 0.305
L6_1.rot = L7_1
L6_1.level = 16
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 691006
L7_1.gadget_id = 70220026
L8_1 = {}
L8_1.x = 1224.13
L8_1.y = 200.058
L8_1.z = 398.41
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 16
L7_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 691001
L5_1 = 691002
L6_1 = 691003
L7_1 = 691004
L8_1 = 691005
L9_1 = 691006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
